At night, Delsin’s smoke and neon Conduit abilities look amazing thanks to the PlayStation 4’s powerfully high polygon counts and flashy lighting effects. The game’s unique art direction, which was led by Horia Dociu and his team, adds an element of realism to the open world adventure game. Something to point out is that it would have been great if some of the back stories of Second Son‘s supporting characters like Fetch and Eugene were a little more fleshed out. And while the game’s plot doesn’t offer anything new, it is mildly interesting and visually stunning. Delsin ( mo-capped and voiced by Troy Baker) and his police officer brother, Reggie, attempt to free Seattle from the vicious clutches of the DUP, led by Brooke Augustine. Several years since the Cole MacGrath saga, Conduits have survived the events of New Marais and Empire City, which has forced the Department of Unified Protection into existence and into hunting those with special powers. As a lover of graffiti, the Banksy-inspired Conduit manages to use his stenciled art to poke fun at the police state which takes place in a real-world Seattle setting.
#Infamous 2 gameplay series#
You’re thrusted into the life of a rabble-rousing young rebel named Delsin Rowe who discovers (after a series of events) that his hands can conjure smoke and set the (open) world on fire. With the first two games ( inFamous and inFamous 2) serving as moderate successes for the PlayStation 3, inFamous: Second Son features a new character, a new setting and an original standalone story. Designed to show off the power of the new console, inFamous: Second Son carries the same burden of expectation as Mark Cerny’s beloved baby. Gamers, players, users - whatever you want to call them - they’ve all been clamoring for a next-gen game to embolden the PlayStation 4. But how does their smokey, next-gen offering shape up? Sucker Punch Productions, the Seattle-based gaming developer, has a couple of successes in their win-loss column.